AI Insights · Timothy · December 2021
Top 5 Drama Games Performance in France Q4 2021
Explore the performance of the top 5 drama games on a unified platform in France during Q4 2021, including trends in downloads, revenue, and active users.
The top drama games in France for Q4 2021 showed a variety of trends across downloads, revenue, and active users, according to Sensor Tower data. Here's a closer look at how each game performed over the quarter.
Chapters: Interactive Stories from Crazy Maple Studio, Inc. saw a notable increase in weekly revenue, peaking at approximately $84K in the final week of December. Weekly downloads fluctuated, starting at 13.5K at the beginning of October and reaching 18.4K by the end of December. Active users showed a general upward trend, ending the quarter at around 107K.
Time Princess: Pearl Girl by IGG.COM experienced a peak in weekly revenue of about $20K during early December. Downloads saw a substantial rise towards the end of the quarter, climbing to 15.3K in the final week of December. Active users also increased significantly, reaching 45.8K by the last week of the quarter.
Romance Fate: Story Games from HIGGS TECHNOLOGY CO., LIMITED maintained a steady weekly revenue, peaking at $20.9K in the last week of December. Downloads showed a gradual increase, reaching 5.5K by the end of the quarter. The game also saw a slight rise in active users, ending December with around 20.6K.
Tabou Stories®: Love Episodes by nanobitsoftware.com had a varied performance, with weekly revenue peaking at $15.6K in early November but dropping to $11.7K by the end of December. Downloads also fluctuated, peaking at 11.4K in late October and settling at 7.7K in the final week of December. Active users decreased over the quarter, finishing at approximately 31.7K.
Finally, Hollywood Story®: Fashion Star, another game by nanobitsoftware.com, saw a peak in weekly revenue of around $17K in early October, but this figure declined to $6.5K by the end of December. Downloads also showed a downward trend, starting at 10.2K in late September and dropping to 7K by the end of the quarter. Active users fell from 92.2K in late September to 88.6K by the end of December.
For more detailed insights and data, visit Sensor Tower.